The Blue Room – Bebenhausen Palace, Germany (HDR)

The Blue Room (HDR)

The story of this photo

View the Before-and-After Comparison to see where this photo comes from!

View the Before-and-After Comparison to see where this photo comes from!

In the last two weeks, I was a bit slow in following your streams and commenting. As a matter of fact, I did not have a lot of time to do any photo editing and uploading. I am trying to be more active now. I hope you are all doing great, and that you had a nice and relaxing Easter break. Did you get to do some shooting? I hope so! Well I actually did. I was visiting some places with my family. One was the Abbey and Palace at Bebenhausen. I got quite a few nice shots there, and this is the first upload.

Bebenhausen Palace was originally built in the 12th century as a Cistercian monastery. Later, in the 16th century it was partially re-built and used as a hunting palace by the kings of Wuerttemberg. Even until the mid 20th century it was still used as a parliament building by the government. Unlike many palaces of that time, its style is not very pompous but more oriented towards the upper-class living standards at that time with mainly wooden interiors.


How it was shot

How it was tonemapped

  • Preparation: developed the raw files with ACR mainly in order to reduce the CA [details]
  • Created two additional exposures in ACR (+4EV and -4EV) to preserve highlights and shadows [details]
  • Resulting TIF images were then used as input to Photomatix
  • Tone-mapping: Photomatix Pro 4.0 (Detail Enhancer)

How it was post-processed

  • Post-processing was done in Photoshop
  • Topaz Adjust on the entire image to get back the colors and the details [details]
  • Topaz Denoise on the entire image (more aggressively in the shadow areas) [details]
  • Topaz Infocus on the entire image for sharpening
  • Saturation layer on the blue ceiling and walls (master)
  • Saturation layer on the wooden parts (reds, yellows)
  • Global saturation layer (master)
  • Global levels layer (more contrast, brightness)
  • Vignette effect using a masked fill layer [details]
  • Sharpening using the high-pass filter [details]
  • Watermarking
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